I wanted to create specific images into tiles in a way that I would not have to draw each tile individually. Made for a personal environment project I'm working on
In my messing around with Designer I found it quite fun to figure it out so it became a side quest to create a material that would take an image input and give the user control over various aspects such as the tile size, shape and density. I had not really used Substance Designer before so this was a fun project to do and to see another side of a Substance 3D material. Was interesting getting all the correct parts of it exposed for the user in Painter!

Photo by https://www.pexels.com/@mccutcheon/