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Procedural Image to Mosiac Tile Material

I wanted to create specific images into tiles in a way that I would not have to draw each tile individually. Made for a personal environment project I'm working on

In my messing around with Designer I found it quite fun to figure it out so it became a side quest to create a material that would take an image input and give the user control over various aspects such as the tile size, shape and density. I had not really used Substance Designer before so this was a fun project to do and to see another side of a Substance 3D material. Was interesting getting all the correct parts of it exposed for the user in Painter!

Designer Viewport

Designer Viewport

Exported material in Painter with the exposed parameters

Exported material in Painter with the exposed parameters

Combo of a few images I edited together. This or a variation of it should be used in the environment I am working on

Combo of a few images I edited together. This or a variation of it should be used in the environment I am working on